



Much of Heroes' core gameplay is derived from King's Bounty, an earlier New World Computing game designed by Van Caneghem, and the two were considered similar enough that when the Windows 95 version was released in 1996, King's Bounty was included with it as an extra. As its name implies, it takes place within the same fictional universe established by New World Computing's Might and Magic series, though the gameplay is quite different, consisting primarily of turn-based exploration and combat rather than party-based role-playing. Designed by Jon Van Caneghem, Heroes of Might and Magic: A Strategic Quest, the first official iteration in the long-running Heroes of Might and Magic franchise, is an MS-DOS turn-based fantasy strategy game created and released by New World Computing in 1995.
